1. 2021
  2. Reproducible development environment for Teensy
  3. Noise and Ray Marching
  4. 2020
  5. Working with tuples using swallowing and generic lambdas
  6. 2019
  7. A Year of Lattice Boltzmann
  8. Expressive meta templates for flexible handling of compile-time constants
  9. 2018
  10. Fun with compute shaders and fluid dynamics
  11. On NixOS, GPU programming and other assorted topics
  12. 2017
  13. Notes on BlackBerry OS 10 development in 2017
  14. Tinkering with meta tools
  15. 2016
  16. Visualisierung von Metriken in Voronoi-Diagrammen
  17. Notes on function interposition in C++
  18. 2015
  19. The joys of IPv6
  20. Nokia’s heir and hardware keyboards
  21. Using Scheme as a metaphor for template metaprogramming
  22. A look at compile time computation in C++
  23. 2014
  24. Expanding XSLT using Xalan and C++
  25. Lessons learned in five years of self-hosting
  26. Mapping arrays using tuples in C++11
  27. Disabling methods in implicitly instantiated class template specializations in C++
  28. 2013
  29. Mapping binary structures as tuples using template metaprogramming
  30. Notizen zu C++ und Unicode
  31. Declaring functions local to a translation unit in C++
  32. Introduction to expressing and controlling object ownership in C++11
  33. 2012
  34. Virtualisierung mit KVM und virtuelle Netzwerke mit VDE
  35. Erfahrungen mit einer SSD unter Linux
  36. Mobile Endgeräte und freie Software
  37. 2011
  38. Gedanken zu (de)-zentralen Netzen
  39. Lighttpd Konfiguration für Symphony
  40. Darstellen von GPS Daten mit gnuplot